In DEMONOCRACY, players become The Many, possessing The One—a fallen servant turned reluctant Demon. Every choice, every command, and every moral dilemma is decided collectively. The result: a game where the line between democracy and tyranny is razor-thin.

TEASER TRAILER

DEMONOCRACY is more than entertainment—it’s an allegory for the systems we live in today. It mirrors democracy’s potential, its chaos, and its fragility. It’s a story about choice and consequence, built to engage a generation raised in networks, feeds, and collective voices.

GAMEPLAY CONCEPT

Collective-driven: The story adapts in real-time to the collective voice of players.

Possession Gameplay: Not multiplayer—Many control one, creating unpredictable emergent storytelling.

Mythic Worldbuilding: Dark allegory of power, freedom, and collective struggle set in the oppressive city of Demonopolis.

We’re seeking visionary partners and investors to bring this new genre of game to life.

Get in touch to request our INVESTOR DECK and set up a chat >